Press Kit

Press Kit

For journalists, content creators, and publishers writing about Away Kingdom. All assets are free to use — please credit Away Kingdom as the source.

Brand Assets

Color Palette

Imperial Gold

#D4A24C

Light Gold

#F4C874

Deep Navy

#0A1F3D

Night

#0A0E1A

Factsheet

Title
Away Kingdom
Tagline
"Your kingdom grows while you are away."
Genre
City / kingdom builder, strategy, idle (phone-free time based)
Platforms
iOS · Android
Launch
Second half of 2026 (target)
Developer
Karaca (solo developer, Türkiye)
Website
awaykingdom.com
X / Twitter
@awaykingdom
Instagram
@awaykingdom

Descriptions

One-liner

The first mobile strategy game that grows while your phone stays in your pocket.

Short paragraph

Away Kingdom is a city-builder strategy that turns the real-world time you spend away from your phone into kingdom resources. Evolve through four civilizations from village to industrial age, level heroes, fight clan wars — all of it running in the background while you live your life.

Full description

Most mobile games are designed to consume your time. Away Kingdom does the opposite: it rewards you for putting the phone down. The moment the screen locks, gold starts piling up, heroes earn experience, your castle grows. Come back to collect, upgrade, and lead clan wars. 4 ages × 5 castle levels (6+ ages planned), 15 research branches, 2 named heroes, 5 spell types, weekly clan war cycle. No pay-to-win — all purchases are cosmetic-only.

Developer

Away Kingdom is built by a solo developer in Türkiye — Karaca. A one-person studio adventure powered by years of Flutter, .NET, and game design work. Philosophy: "A game that doesn't compete with your life."

Contact

press@awaykingdom.com

Reach out for interviews, demos, or review codes.

← Voltar ao Reino